Character Creation: Kits and Complications

Today's post is the last of the character creation posts (for now). I'm sharing the kits I created to bring firearms into the Skies of Mor-ladron (SoM) and the complications I am adding! As usual, if you want to view the official kits and complications, you…

Character Creation: Perks and Careers

We started tweaking character creation in the last post, and today I'm sharing my updates to Perks and Careers. When I first sat down to dig into these, I thought there were going to be quite a few changes. As it turned out, Perks and Careers also only…

Character Creation: Ancestries and Cultures

Fungorian Signature Traits Psycorrhizal Network As a Maneuver, you can communicate telepathically with any Fungorian you personally know that is within 1 mile. As a respite activity, you can bond with a number of non-Fungorian creatures equal to your level and you can communicate with them this way as well.…

The Giants of Empyrean

As you know, I have been trying to come up with the ancestries that populate the Skies of Mor-ladron (SoM). I shared a few in the past, and today, I want to share one I’ve been noodling on for a while: the primary ancestry and current rulers of the…

Firearm Kits for Draw Steel

Today, I’m taking a crack at making some firearm kits since firearms are a staple in the Skies of Mor-ladron (SoM). In past RPGs, you had to try to balance homebrewed firearms with bows and crossbows (or make them better in general, which would upset your bow users). Balancing…

Homebrew Ideas: What I want to change for my world.

Reading through the Draw Steel rules has me pumped to both play and create for this game. So many ideas are whirling around in my head! It seems like it’s going to be relatively easy for people to make their own content for Draw Steel, which is exciting.    For…